Design and Optimization of Rendering Techniques for High-Quality Animation Production
Abstract
To create visually beautiful and realistic animations, rendering techniques must be designed and optimised. This research develops efficient algorithms and methods for rendering performance and visual fidelity. We also offer a hybrid rendering method that optimizes rendering by combining algorithm strengths. The suggested method, "Hybrid Real-Time Rendering with Adaptive Level of Detail," seeks to produce high-quality animations in real time while dynamically altering the amount of detail based on object complexity and visibility. A block diagram shows asset preparation, rendering optimisation, and image output in rendering technique design and optimisation. We also explore rendering limits such computational complexity, memory needs, and realism-efficiency trade-offs. Through continual research and development, high-quality animation production can continue to push the boundaries and produce fascinating, visually immersive material to audiences.