Analysis of Physics-Based Animation for Simulating Natural Phenomena

  • Sanjay Painuly

Abstract

Physics-based animation replicates natural events by correctly and dynamically representing distinct physical behaviours. This research article examines physics-based animation used to imitate natural events, emphasizing accuracy and visual techniques. The study's introduction summaries physics-based animation's use in mimicking natural processes. It emphasizes how important physical property and behaviour modelling is for realistic simulations. Explaining physical models and techniques, including forces, mass, gravity, friction, and other relevant features, improves simulation accuracy. This article examines physics-based animation's compatibility with different visual methods. It discusses how rendering, procedural modelling, character animation, and other approaches can be used with physics-based animation to improve simulation visuals. Using physics-based animation with other methods is also discussed. The paper suggests a method for implementing a physics-based animation system to replicate natural events. The program sets up the simulation environment, computes item motion, handles collisions, and incorporates advanced natural phenomena approaches. This study examines physics-based animation used to replicate natural events. It suggests an implementation strategy and discusses simulation accuracy and integration with other graphics technologies. The pros and cons of physics-based animation suggest new research and development avenues for more accurate and compelling representations of natural phenomena.

Published
2018-12-31
How to Cite
Painuly, S. (2018). Analysis of Physics-Based Animation for Simulating Natural Phenomena. International Journal of Control and Automation, 11(3), 106-117. https://doi.org/10.52783/ijca.v11i3.38197
Section
Articles