The Development of “Forest Ranger” as a 2D Serious Game Application to increase Awareness against Illegal Logging
This study aims to develop a 2D game application which focuses on increasing the public awareness against illegal logging that leads to the bigger problem of forest deforestation. This serious game application not only served as an entertainment game but also to educate everyone. Hence by role-playing inside the game will create the cognitive perception of protecting the forest from any activities that would harm and give irreversible changes in the forest. The methodology of this application is based on ADDIE model and it involves the use of specialized software and hardware in developed the fully functional prototype. The findings of this fully game apps will create a gameplay of suspension of disbelief for the gamer when compared to the real situation and behaviours performed inside the forest. At the present time, the game application was partially developed which contains all the information regarding situations of the loggers in the forest and how the player interacts to prevent the logging activities from happening.
Keywords: game-based learning, ADDIE model, illegal logging, serious game, educational gaming