Game-Based Learning in Mathematics: A Systematic Review

  • ‘Izzat Syahir Mohd Ramli, Siti Mistima Maat, Fariza Khalid

Abstract

Nowadays game based-learning (GBL) is an approach to support teaching and learning. GBL have potential to solve the challenges in learning Mathematics due to the difficulty and often tedious nature of the subject. The objective of this systematic review is to look at GBL applications and its benefits in teaching and learning Mathematics. Systematic review allows researcher to perform a clear examination of GBL and Mathematics using systematic and explicit methods. The PRISMA (Preferred Reporting Items for Systematic reviews and Meta-Analyses) approaches that cover resources from Scopus and Web of Science are applied in implementing a systematic review process, selection criteria and exceptions. As a result, 35 studies which related to GBL and Mathematics have been reviewed. Review findings show that the GBL approach in Mathematics is applied in improving students’ performance, motivate student engagement and improving students’ attitude in Mathematics. Proposed future studies are hoped to provide learning analytics (LA) and GBL that has the potential to make the learning process more positive and effective. LA is an important part of education that helps teachers interpret the data obtained from students through technology and supports the Fourth Industrial Revolution.

Published
2020-04-03
How to Cite
‘Izzat Syahir Mohd Ramli, Siti Mistima Maat, Fariza Khalid. (2020). Game-Based Learning in Mathematics: A Systematic Review. International Journal of Advanced Science and Technology, 29(3), 7223 - 7229. Retrieved from https://sersc.org/journals/index.php/IJAST/article/view/7586
Section
Articles