Towards a New Digital Game of Contemporary Aesthetics: Adding Research and Knowledge Transfer

  • Ieva Gintere

Abstract

The current paper traces the development of a new digital game for transferring knowledge: the author has been carrying out research in order to transfer its results to the game’s players. The game belongs to a specific niche of modern gaming, the art game, and the goal is to educate its players concerning digital art. The study presents an insight into contemporary digital game theory and a new method of game creation on the basis of research and knowledge transfer. The paper is built on the basis of an analysis of the pertinent literature concerning game theory and art game analysis. Art game is being treated as an effective tool for disseminating the results of research into contemporary audio-visual art. Work on the new game is being carried out through collaboration between the researcher, Dr.art. Ieva Gintere (Vidzeme University of Applied Sciences, Latvia) and the game artist, Mag.art. Kristaps Biters (Latvia) in the framework of a post-doctoral project led by Ieva Gintere during 2018-2021. This study intends to add a new aspect of historical heritage to modern art game theory and focuses on the trend of noise in the art game field.

Published
2020-06-01
How to Cite
Ieva Gintere. (2020). Towards a New Digital Game of Contemporary Aesthetics: Adding Research and Knowledge Transfer. International Journal of Advanced Science and Technology, 29(10s), 8822-8829. Retrieved from http://sersc.org/journals/index.php/IJAST/article/view/26312
Section
Articles